3DS Max: is this getting obsessive? There is something about this application that does this, far more than any other, even games. I’ve sepent over 5 hours on this little project, now the plane is reasonably complete, apart from a few bits that make animation easier, and about 3½ hours making a character to go in it. It consists of 6K polys, and expecting to render animations at around 45 sec. per frame. The fun bit wil be getting the water spray to look right in the landing-on-water sequence. If it works out, you may be able to see a preview on YouTube.